上手性能更好的Json组件
前言
前几天看到比System.Text.Json性能更好的Json组件,来自游戏引擎开发商Capcom的REDox组件,REDox在反序列性能更好,使用更少的内存.这里就不列举性能上的指标.具体可以看:REDox文档示例代码
dotnet add package CAPCOM.REDoxusing REDox;
using REDox.Json;
using REDox.Serialization;
namespace _26Test;
internal class Program
{
public static SerializerSettings settings = new DoxSerializerSettings()
{
PropertyNamingPolicy = NamingPolicy.CamelCase // 属性名使用 camelCase 风格
};
static void Main(string[] args)
{
Person p = new(1, "John Doe", 30);
//序列化
var json = JsonSerializer.Serialize(p, settings);
Console.WriteLine(json);
//反序列化
var deserializedPerson = JsonSerializer.Deserialize<Person>(json, settings);
Console.WriteLine(deserializedPerson);
//没有使用设置属性配置
var playerJson = JsonSerializer.Serialize(new Player { Name = "Alice", Level = 5, Items = ["Sword", "Shield"] });
Console.WriteLine(playerJson);
}
}
public record Person(int Id, string UserName, int Age)
{
public override string ToString()
{
return $"Person(Id: {Id}, UserName: {UserName}, Age: {Age})";
}
}
public sealed class Player
{
public string? Name { get; set; }
public int Level { get; set; }
public string[] Items { get; set; } = [];
}整体使用还是很方便的,使用和NewtonsoftJson/System.Text.Json相差不大.后续可以在项目中使用起来.
秋风
2026-10-07